04.09.2019

Gta San Andreas Snapshots

Grand Theft Auto: San Andreas game details. Grand Theft Auto: San Andreas is Rockstar’s homage to the ‘90s, spinning a tale of revenge and working your way up the ladder of crime. It begins with protagonist CJ getting out of prison, following him as he starts running a gang across the entire state.

  1. Gta San Andreas Oysters
  2. Gta San Andreas Snapshots Map
  3. Gta San Andreas Snapshots Locations

First of all, since the article about Snapshot 3.3.10.1 was published, we decided to improve our support code for Project 2dfx, the modification which allows the player to view te entire map in one go, even further. The so-called 'LOD lights' (the light sprites which can be seen from far away which don't exist in the original game) were fixed in the process.

On top of that, the in-game atmosphere recieved some more minor improvements and bug fixes.
The exact details can be seen in the complete 3.3.10 patch changelog below.



So, what's next?

We may either release one more update for Snapshot 3.3, or focus on Snapshot 3.4, which is planned to include Underground Multiplayer, which is our upcoming multiplayer platform. We haven't decided yet.

YouTube videos

These videos are from the official GTA: Underground YouTube channel.

Download link

ModDB:
Moddb.com

Google Drive:
Goo.gl

The complete Snapshot 3.3.10 patch changelog

  • Fixed the bugged sniper scope/rocket launcher scope
  • A few code refactors (has no in-game impact)
  • Fixed project 2dfx support – previously the game had really short draw distance + the draw distance settings are now fully functional again – as a result you can customize the mod so you can see VC and LC from SA (you need a beefy system for this though)
  • Fixed the broken ambient object colours – sometimes peds, cars, and objects used red, yellow, or other colours at random
  • Fixed a bug where all water was transparent if the player looks at it while swimming at a certain angle
  • Fixed a crash whenever the player reached a 3 star wanted level or higher
  • Fixed the broken LOD lights when Project 2dfx is installed
  • Added partial support for the ‘Vehicle Lights Fix' modification by Wesser
  • Fixed a bug where the sun would have the size of a dot if Project 2dfx was not installed
  • VCS radiosity now uses radiosity intensity values from timecyc.dat – as a result the trails effect is slightly less intense
  • The LCS colour filter alpha colour is now corrected to match the one used in The_Hero's lc98 modification
  • The SA clouds are no longer used by LC/VC/LCS/VCS/Bully weather (the clouds which aren't on the skydome but are at a fixed height)
  • Fixed the ‘black interiors' bug which happens when CJ enters interiors such as El Banco Corrupte Grande
  • Fixed a bug where everything (buildings, roads, etc) would be really bright whenever the VC trails were applied
  • Improved sun size code for LCS/III – the values are no longer multiplied and divided by 10
  • Started introducing Bully timecycle fields – no in-game change is visible
  • The rubbish visibility value is now calculated with the frame delta time factored in – as a result the ‘zombie elvis found' newspapers + leaves now fade in/out at the same speed no matter how many FPS the user has (previously they faded in and out faster when the user has 60 fps compared to when he/she has 25 fps for example)
  • UG-MP: Added a native to enable/disable grass rendering
  • UG-MP: Added a native to enable/disable sun rendering
  • UG-MP: Added natives to create and remove timecycle boxes – these are already used in the original GTA: SA game to give some of the countryside towns slightly different weather
  • UG-MP: Fixed compability issues with Widescreen Fix, CLEO, SkyGrad, and others
  • Fixed rubbish visibility issues when exiting/entering an interior
  • Fixed a bug where the VCS Gaff had weapon ammo displayed on the HUD

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Grand Theft Auto: San Andreas - Snapshot Locations

Please use this Guide page in conjunction with our Snapshot Locations Map here.

Instructions:

There are 50 Snapshot locations in San Fierro. When all snapshots have been taken you will earn some cash and a respawning weapon cache will then appear outside of the garage in Doherty. The map will guide you to the general location of the Snapshot, but you can also refer to the text descriptions and screenshots for clarification. The text descriptions alone are useless, so be sure to use the map too. The snapshot icon is only visible when looking through the lens of a camera; you can find a camera in the upstairs bedroom of CJ’s Mom’s house in Los Santos, or near Snapshot #2’s or #39’s location. After spotting the snapshot icon, simply zoom in, center the shot and snap the picture.
Snapshot (1/50): From about midway down the bridge, facing north, look up in front of the pine trees visible in the distance.



Snapshot (2/50): Below the airplane on the airport billboard.



Snapshot (3/50): Between the two tanks east of the hangars at the north end of the airport.



Snapshot (4/50): On the tip of the radio tower at the northwest end of the airport.



Snapshot (5/50): Through the skylight at the north end of the terminal.



Snapshot (6/50): Above the second north-most circular tower. You’ll have to stand along the ridge west of the towers to spot it. If you are too far away, such as on the road, the snapshot icon will not appear.



Snapshot (7/50): This one is near the top of the white and orange tower. Stand in the parking lot and scan around the tower to spot the icon.



Snapshot (8/50): In the clock tower on the north side of the building.



Snapshot (9/50): Above the top-right tennis court.



Snapshot (10/50): Above the white building just east of the pole. Stand in the parking lot south of the building.



Snapshot (11/50): Among the low row of trees that lines the grounds.



Snapshot (12/50): On the west side of the “Hippy Shopper;” by the streetlight.



Snapshot (13/50): Above the movie theatre awning.



Snapshot (14/50): Above the white festival banner.



Snapshot (15/50): In front of the “Final Build Construction” sign along the white fence.



Snapshot (16/50): Between the two water towers.



Snapshot (17/50): High above the blue hangar (be sure to zoom in before taking the shot to ensure it counts).



Snapshot (18/50): Floating below the middle of the Cranberry Station roof.



Snapshot (19/50):

Gta San Andreas Oysters

Above the tower crane.Gta San Andreas Snapshots



Snapshot (20/50): On the east side of the building; at its highest point.



Snapshot (21/50): Above the pipes on the east side of the tall, concave building. You’ll have to stand far back in order to aim up that high.


Snapshot (22/50): In the space between the north and west buildings on the lot.



Snapshot (23/50): Near the rotating ‘X’ on the gas station sign.




Snapshot (24/50): This one is a bit of a pain to get to. First get a boat; there is a warship docked at the base on the northeast end of San Fierro, and stepping foot past the barrier will result in an automatic five-star wanted level. Drive the boat to the north side of the ship and look for the snapshot icon near the ship bridge.


Gta
Snapshot (25/50): Near the start of the bridge.



Snapshot (26/50): Atop the support tower about midway down the bridge.



Snapshot (27/50): In front of the clock on the east side of the building.



Snapshot (28/50): In front of the Pier 69 sign.



Snapshot (29/50): Above the tallest rock on the rocky island next to the dock.


Snapshot (30/50): Above the docked submarine.



Snapshot (31/50): On the cargo ship; above the ship’s bridge.



Gta San Andreas Snapshots Map

Snapshot (32/50): In front of one of the girders on the south-most support structure of the bridge.



Snapshot (33/50): In front of the Burger Shot rotating burger sign.
Gta



Snapshot (34/50): Above the tunnel.



Snapshot (35/50): About midway up the north side of the building; you’ll have to angle yourself in order to aim up high enough.



Snapshot (36/50): Above the antenna atop the tall building with the valet out front. You’ll have to stand quite a ways back in order to aim up high enough. Head east down the street from the building until you reach the decline and snap the picture from there.



Snapshot (37/50): Next to the tall statue in the middle of the park.



Snapshot (38/50): At the top of the winding park walkway.



Snapshot (39/50): About midway up the abstract art piece.



Snapshot (40/50): On top of the oriental-style square archway at the end of the street.



Snapshot (41/50): Above the mall “Supa Save” sign.

Gta San Andreas Snapshots Locations




Snapshot (42/50): In the center of the giant donut on top of the donut shop.



Snapshot (43/50): On the west side of the building; in front of the circular top.



Snapshot (44/50): On the east side of the building; in the center, above the middle doorway.



Snapshot (45/50): Along the west side of the building.



Snapshot (46/50): Below the middle awning in front of the hotel.



Snapshot (47/50): Above the home base of the baseball diamond.



Snapshot (48/50): Above the smokestack attached to the small, square building.



Snapshot (49/50): In front of the oriental-style tower.




Snapshot (50/50): Up in the sky just before the start of the bridge.



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